![]() ![]() Hostiles! Your gunner swerved the massive cannon in their direction and waited for a lock. Suddenly, targets appeared on the horizon. Plowing along in sixty-three tons of mobile death with only the steady hum of the motor in the air. There was a certain machismo to it, I guess. Ironic, but ultimately irrelevant, since wiping up the floor with the Evil Empire is always going to be as much fun as killing Nazis is. It’s ironic that the game was ported two whole years after the fall of the Berlin Wall, yet arrived just in time for the end of the Soviet Union. The Third World War has started and you’re tasked with keeping the advancing Soviets out of Germany. The concept is simple: take command of one of the military’s most powerful weapons and perform a series of pre-set objectives, such as defending a base or leading an attack. And like those other titles, the latter suffered from all the problems inherent with taking games designed for a more powerful system with a full keyboard and mouse and putting them on a console that at the time supported a pad with only three buttons. Several titles, including M-1 Abrams Battle Tank, sought to prove otherwise. Given the Genesis’s lack of 3D prowess, many believed that games using polygons were beyond its abilities. Genre: Simulation Developer: Realtime Games Software Publisher: Sega Enterprises Players: 1 Released: 1991Ĭombat simulations have always been big on PCs, but bringing them home to consoles proved to be a bit difficult during the 16-bit era, due to the limitations of the hardware.
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